',\n monthHtml,\n yearHtml,\n prev = true,\n next = true;\n\n for (arr = [], i = 0; i < 12; i++) {\n arr.push('
');\n }\n\n monthHtml = '
' + opts.i18n.months[month] + '
';\n\n if (isArray(opts.yearRange)) {\n i = opts.yearRange[0];\n j = opts.yearRange[1] + 1;\n } else {\n i = year - opts.yearRange;\n j = 1 + year + opts.yearRange;\n }\n\n for (arr = []; i < j && i <= opts.maxYear; i++) {\n if (i >= opts.minYear) {\n arr.push('
');\n }\n }\n yearHtml = '
' + year + opts.yearSuffix + '
';\n\n if (opts.showMonthAfterYear) {\n html += yearHtml + monthHtml;\n } else {\n html += monthHtml + yearHtml;\n }\n\n if (isMinYear && (month === 0 || opts.minMonth >= month)) {\n prev = false;\n }\n\n if (isMaxYear && (month === 11 || opts.maxMonth <= month)) {\n next = false;\n }\n\n if (c === 0) {\n html += '
';\n }\n if (c === (instance._o.numberOfMonths - 1) ) {\n html += '
';\n }\n\n return html += '
';\n },\n\n renderTable = function(opts, data, randId)\n {\n return '' + renderTitle(this, c, this.calendars[c].year, this.calendars[c].month, this.calendars[0].year, randId) + this.render(this.calendars[c].year, this.calendars[c].month, randId) + '
';\n }\n\n this.el.innerHTML = html;\n\n if (opts.bound) {\n if(opts.field.type !== 'hidden') {\n sto(function() {\n opts.trigger.focus();\n }, 1);\n }\n }\n\n if (typeof this._o.onDraw === 'function') {\n this._o.onDraw(this);\n }\n\n if (opts.bound) {\n // let the screen reader user know to use arrow keys\n opts.field.setAttribute('aria-label', opts.ariaLabel);\n }\n },\n\n adjustPosition: function()\n {\n var field, pEl, width, height, viewportWidth, viewportHeight, scrollTop, left, top, clientRect, leftAligned, bottomAligned;\n\n if (this._o.container) return;\n\n this.el.style.position = 'absolute';\n\n field = this._o.trigger;\n pEl = field;\n width = this.el.offsetWidth;\n height = this.el.offsetHeight;\n viewportWidth = window.innerWidth || document.documentElement.clientWidth;\n viewportHeight = window.innerHeight || document.documentElement.clientHeight;\n scrollTop = window.pageYOffset || document.body.scrollTop || document.documentElement.scrollTop;\n leftAligned = true;\n bottomAligned = true;\n\n if (typeof field.getBoundingClientRect === 'function') {\n clientRect = field.getBoundingClientRect();\n left = clientRect.left + window.pageXOffset;\n top = clientRect.bottom + window.pageYOffset;\n } else {\n left = pEl.offsetLeft;\n top = pEl.offsetTop + pEl.offsetHeight;\n while((pEl = pEl.offsetParent)) {\n left += pEl.offsetLeft;\n top += pEl.offsetTop;\n }\n }\n\n // default position is bottom & left\n if ((this._o.reposition && left + width > viewportWidth) ||\n (\n this._o.position.indexOf('right') > -1 &&\n left - width + field.offsetWidth > 0\n )\n ) {\n left = left - width + field.offsetWidth;\n leftAligned = false;\n }\n if ((this._o.reposition && top + height > viewportHeight + scrollTop) ||\n (\n this._o.position.indexOf('top') > -1 &&\n top - height - field.offsetHeight > 0\n )\n ) {\n top = top - height - field.offsetHeight;\n bottomAligned = false;\n }\n\n this.el.style.left = left + 'px';\n this.el.style.top = top + 'px';\n\n addClass(this.el, leftAligned ? 'left-aligned' : 'right-aligned');\n addClass(this.el, bottomAligned ? 'bottom-aligned' : 'top-aligned');\n removeClass(this.el, !leftAligned ? 'left-aligned' : 'right-aligned');\n removeClass(this.el, !bottomAligned ? 'bottom-aligned' : 'top-aligned');\n },\n\n /**\n * render HTML for a particular month\n */\n render: function(year, month, randId)\n {\n var opts = this._o,\n now = new Date(),\n days = getDaysInMonth(year, month),\n before = new Date(year, month, 1).getDay(),\n data = [],\n row = [];\n setToStartOfDay(now);\n if (opts.firstDay > 0) {\n before -= opts.firstDay;\n if (before < 0) {\n before += 7;\n }\n }\n var previousMonth = month === 0 ? 11 : month - 1,\n nextMonth = month === 11 ? 0 : month + 1,\n yearOfPreviousMonth = month === 0 ? year - 1 : year,\n yearOfNextMonth = month === 11 ? year + 1 : year,\n daysInPreviousMonth = getDaysInMonth(yearOfPreviousMonth, previousMonth);\n var cells = days + before,\n after = cells;\n while(after > 7) {\n after -= 7;\n }\n cells += 7 - after;\n var isWeekSelected = false;\n for (var i = 0, r = 0; i < cells; i++)\n {\n var day = new Date(year, month, 1 + (i - before)),\n isSelected = isDate(this._d) ? compareDates(day, this._d) : false,\n isToday = compareDates(day, now),\n hasEvent = opts.events.indexOf(day.toDateString()) !== -1 ? true : false,\n isEmpty = i < before || i >= (days + before),\n dayNumber = 1 + (i - before),\n monthNumber = month,\n yearNumber = year,\n isStartRange = opts.startRange && compareDates(opts.startRange, day),\n isEndRange = opts.endRange && compareDates(opts.endRange, day),\n isInRange = opts.startRange && opts.endRange && opts.startRange < day && day < opts.endRange,\n isDisabled = (opts.minDate && day < opts.minDate) ||\n (opts.maxDate && day > opts.maxDate) ||\n (opts.disableWeekends && isWeekend(day)) ||\n (opts.disableDayFn && opts.disableDayFn(day));\n\n if (isEmpty) {\n if (i < before) {\n dayNumber = daysInPreviousMonth + dayNumber;\n monthNumber = previousMonth;\n yearNumber = yearOfPreviousMonth;\n } else {\n dayNumber = dayNumber - days;\n monthNumber = nextMonth;\n yearNumber = yearOfNextMonth;\n }\n }\n\n var dayConfig = {\n day: dayNumber,\n month: monthNumber,\n year: yearNumber,\n hasEvent: hasEvent,\n isSelected: isSelected,\n isToday: isToday,\n isDisabled: isDisabled,\n isEmpty: isEmpty,\n isStartRange: isStartRange,\n isEndRange: isEndRange,\n isInRange: isInRange,\n showDaysInNextAndPreviousMonths: opts.showDaysInNextAndPreviousMonths,\n enableSelectionDaysInNextAndPreviousMonths: opts.enableSelectionDaysInNextAndPreviousMonths\n };\n\n if (opts.pickWholeWeek && isSelected) {\n isWeekSelected = true;\n }\n\n row.push(renderDay(dayConfig));\n\n if (++r === 7) {\n if (opts.showWeekNumber) {\n row.unshift(renderWeek(i - before, month, year));\n }\n data.push(renderRow(row, opts.isRTL, opts.pickWholeWeek, isWeekSelected));\n row = [];\n r = 0;\n isWeekSelected = false;\n }\n }\n return renderTable(opts, data, randId);\n },\n\n isVisible: function()\n {\n return this._v;\n },\n\n show: function()\n {\n if (!this.isVisible()) {\n this._v = true;\n this.draw();\n removeClass(this.el, 'is-hidden');\n if (this._o.bound) {\n addEvent(document, 'click', this._onClick);\n this.adjustPosition();\n }\n if (typeof this._o.onOpen === 'function') {\n this._o.onOpen.call(this);\n }\n }\n },\n\n hide: function()\n {\n var v = this._v;\n if (v !== false) {\n if (this._o.bound) {\n removeEvent(document, 'click', this._onClick);\n }\n this.el.style.position = 'static'; // reset\n this.el.style.left = 'auto';\n this.el.style.top = 'auto';\n addClass(this.el, 'is-hidden');\n this._v = false;\n if (v !== undefined && typeof this._o.onClose === 'function') {\n this._o.onClose.call(this);\n }\n }\n },\n\n /**\n * GAME OVER\n */\n destroy: function()\n {\n var opts = this._o;\n\n this.hide();\n removeEvent(this.el, 'mousedown', this._onMouseDown, true);\n removeEvent(this.el, 'touchend', this._onMouseDown, true);\n removeEvent(this.el, 'change', this._onChange);\n if (opts.keyboardInput) {\n removeEvent(document, 'keydown', this._onKeyChange);\n }\n if (opts.field) {\n removeEvent(opts.field, 'change', this._onInputChange);\n if (opts.bound) {\n removeEvent(opts.trigger, 'click', this._onInputClick);\n removeEvent(opts.trigger, 'focus', this._onInputFocus);\n removeEvent(opts.trigger, 'blur', this._onInputBlur);\n }\n }\n if (this.el.parentNode) {\n this.el.parentNode.removeChild(this.el);\n }\n }\n\n };\n\n return Pikaday;\n}));\n","export const format = 'DD/MM/YYYY';\n","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","import { logger } from '@sentry/utils';\nimport { DEBUG_BUILD } from '../debug-build.js';\nimport { getMainCarrier } from '../hub.js';\nimport { spanToTraceHeader } from '../utils/spanUtils.js';\nimport { registerErrorInstrumentation } from './errors.js';\nimport { IdleTransaction } from './idletransaction.js';\nimport { sampleTransaction } from './sampling.js';\nimport { Transaction } from './transaction.js';\n\n/** Returns all trace headers that are currently on the top scope. */\n// eslint-disable-next-line deprecation/deprecation\nfunction traceHeaders() {\n // eslint-disable-next-line deprecation/deprecation\n const scope = this.getScope();\n // eslint-disable-next-line deprecation/deprecation\n const span = scope.getSpan();\n\n return span\n ? {\n 'sentry-trace': spanToTraceHeader(span),\n }\n : {};\n}\n\n/**\n * Creates a new transaction and adds a sampling decision if it doesn't yet have one.\n *\n * The Hub.startTransaction method delegates to this method to do its work, passing the Hub instance in as `this`, as if\n * it had been called on the hub directly. Exists as a separate function so that it can be injected into the class as an\n * \"extension method.\"\n *\n * @param this: The Hub starting the transaction\n * @param transactionContext: Data used to configure the transaction\n * @param CustomSamplingContext: Optional data to be provided to the `tracesSampler` function (if any)\n *\n * @returns The new transaction\n *\n * @see {@link Hub.startTransaction}\n */\nfunction _startTransaction(\n // eslint-disable-next-line deprecation/deprecation\n\n transactionContext,\n customSamplingContext,\n) {\n // eslint-disable-next-line deprecation/deprecation\n const client = this.getClient();\n const options = (client && client.getOptions()) || {};\n\n const configInstrumenter = options.instrumenter || 'sentry';\n const transactionInstrumenter = transactionContext.instrumenter || 'sentry';\n\n if (configInstrumenter !== transactionInstrumenter) {\n DEBUG_BUILD &&\n logger.error(\n `A transaction was started with instrumenter=\\`${transactionInstrumenter}\\`, but the SDK is configured with the \\`${configInstrumenter}\\` instrumenter.\nThe transaction will not be sampled. Please use the ${configInstrumenter} instrumentation to start transactions.`,\n );\n\n // eslint-disable-next-line deprecation/deprecation\n transactionContext.sampled = false;\n }\n\n // eslint-disable-next-line deprecation/deprecation\n let transaction = new Transaction(transactionContext, this);\n transaction = sampleTransaction(transaction, options, {\n name: transactionContext.name,\n parentSampled: transactionContext.parentSampled,\n transactionContext,\n attributes: {\n // eslint-disable-next-line deprecation/deprecation\n ...transactionContext.data,\n ...transactionContext.attributes,\n },\n ...customSamplingContext,\n });\n if (transaction.isRecording()) {\n transaction.initSpanRecorder(options._experiments && (options._experiments.maxSpans ));\n }\n if (client && client.emit) {\n client.emit('startTransaction', transaction);\n }\n return transaction;\n}\n\n/**\n * Create new idle transaction.\n */\nfunction startIdleTransaction(\n // eslint-disable-next-line deprecation/deprecation\n hub,\n transactionContext,\n idleTimeout,\n finalTimeout,\n onScope,\n customSamplingContext,\n heartbeatInterval,\n delayAutoFinishUntilSignal = false,\n) {\n // eslint-disable-next-line deprecation/deprecation\n const client = hub.getClient();\n const options = (client && client.getOptions()) || {};\n\n // eslint-disable-next-line deprecation/deprecation\n let transaction = new IdleTransaction(\n transactionContext,\n hub,\n idleTimeout,\n finalTimeout,\n heartbeatInterval,\n onScope,\n delayAutoFinishUntilSignal,\n );\n transaction = sampleTransaction(transaction, options, {\n name: transactionContext.name,\n parentSampled: transactionContext.parentSampled,\n transactionContext,\n attributes: {\n // eslint-disable-next-line deprecation/deprecation\n ...transactionContext.data,\n ...transactionContext.attributes,\n },\n ...customSamplingContext,\n });\n if (transaction.isRecording()) {\n transaction.initSpanRecorder(options._experiments && (options._experiments.maxSpans ));\n }\n if (client && client.emit) {\n client.emit('startTransaction', transaction);\n }\n return transaction;\n}\n\n/**\n * Adds tracing extensions to the global hub.\n */\nfunction addTracingExtensions() {\n const carrier = getMainCarrier();\n if (!carrier.__SENTRY__) {\n return;\n }\n carrier.__SENTRY__.extensions = carrier.__SENTRY__.extensions || {};\n if (!carrier.__SENTRY__.extensions.startTransaction) {\n carrier.__SENTRY__.extensions.startTransaction = _startTransaction;\n }\n if (!carrier.__SENTRY__.extensions.traceHeaders) {\n carrier.__SENTRY__.extensions.traceHeaders = traceHeaders;\n }\n\n registerErrorInstrumentation();\n}\n\nexport { addTracingExtensions, startIdleTransaction };\n//# sourceMappingURL=hubextensions.js.map\n","import { isVueViewModel, isString, isRegExp } from './is.js';\n\n/**\n * Truncates given string to the maximum characters count\n *\n * @param str An object that contains serializable values\n * @param max Maximum number of characters in truncated string (0 = unlimited)\n * @returns string Encoded\n */\nfunction truncate(str, max = 0) {\n if (typeof str !== 'string' || max === 0) {\n return str;\n }\n return str.length <= max ? str : `${str.slice(0, max)}...`;\n}\n\n/**\n * This is basically just `trim_line` from\n * https://github.com/getsentry/sentry/blob/master/src/sentry/lang/javascript/processor.py#L67\n *\n * @param str An object that contains serializable values\n * @param max Maximum number of characters in truncated string\n * @returns string Encoded\n */\nfunction snipLine(line, colno) {\n let newLine = line;\n const lineLength = newLine.length;\n if (lineLength <= 150) {\n return newLine;\n }\n if (colno > lineLength) {\n // eslint-disable-next-line no-param-reassign\n colno = lineLength;\n }\n\n let start = Math.max(colno - 60, 0);\n if (start < 5) {\n start = 0;\n }\n\n let end = Math.min(start + 140, lineLength);\n if (end > lineLength - 5) {\n end = lineLength;\n }\n if (end === lineLength) {\n start = Math.max(end - 140, 0);\n }\n\n newLine = newLine.slice(start, end);\n if (start > 0) {\n newLine = `'{snip} ${newLine}`;\n }\n if (end < lineLength) {\n newLine += ' {snip}';\n }\n\n return newLine;\n}\n\n/**\n * Join values in array\n * @param input array of values to be joined together\n * @param delimiter string to be placed in-between values\n * @returns Joined values\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction safeJoin(input, delimiter) {\n if (!Array.isArray(input)) {\n return '';\n }\n\n const output = [];\n // eslint-disable-next-line @typescript-eslint/prefer-for-of\n for (let i = 0; i < input.length; i++) {\n const value = input[i];\n try {\n // This is a hack to fix a Vue3-specific bug that causes an infinite loop of\n // console warnings. This happens when a Vue template is rendered with\n // an undeclared variable, which we try to stringify, ultimately causing\n // Vue to issue another warning which repeats indefinitely.\n // see: https://github.com/getsentry/sentry-javascript/pull/8981\n if (isVueViewModel(value)) {\n output.push('[VueViewModel]');\n } else {\n output.push(String(value));\n }\n } catch (e) {\n output.push('[value cannot be serialized]');\n }\n }\n\n return output.join(delimiter);\n}\n\n/**\n * Checks if the given value matches a regex or string\n *\n * @param value The string to test\n * @param pattern Either a regex or a string against which `value` will be matched\n * @param requireExactStringMatch If true, `value` must match `pattern` exactly. If false, `value` will match\n * `pattern` if it contains `pattern`. Only applies to string-type patterns.\n */\nfunction isMatchingPattern(\n value,\n pattern,\n requireExactStringMatch = false,\n) {\n if (!isString(value)) {\n return false;\n }\n\n if (isRegExp(pattern)) {\n return pattern.test(value);\n }\n if (isString(pattern)) {\n return requireExactStringMatch ? value === pattern : value.includes(pattern);\n }\n\n return false;\n}\n\n/**\n * Test the given string against an array of strings and regexes. By default, string matching is done on a\n * substring-inclusion basis rather than a strict equality basis\n *\n * @param testString The string to test\n * @param patterns The patterns against which to test the string\n * @param requireExactStringMatch If true, `testString` must match one of the given string patterns exactly in order to\n * count. If false, `testString` will match a string pattern if it contains that pattern.\n * @returns\n */\nfunction stringMatchesSomePattern(\n testString,\n patterns = [],\n requireExactStringMatch = false,\n) {\n return patterns.some(pattern => isMatchingPattern(testString, pattern, requireExactStringMatch));\n}\n\nexport { isMatchingPattern, safeJoin, snipLine, stringMatchesSomePattern, truncate };\n//# sourceMappingURL=string.js.map\n","import { addNonEnumerableProperty } from './object.js';\nimport { snipLine } from './string.js';\nimport { GLOBAL_OBJ } from './worldwide.js';\n\n/**\n * UUID4 generator\n *\n * @returns string Generated UUID4.\n */\nfunction uuid4() {\n const gbl = GLOBAL_OBJ ;\n const crypto = gbl.crypto || gbl.msCrypto;\n\n let getRandomByte = () => Math.random() * 16;\n try {\n if (crypto && crypto.randomUUID) {\n return crypto.randomUUID().replace(/-/g, '');\n }\n if (crypto && crypto.getRandomValues) {\n getRandomByte = () => {\n // crypto.getRandomValues might return undefined instead of the typed array\n // in old Chromium versions (e.g. 23.0.1235.0 (151422))\n // However, `typedArray` is still filled in-place.\n // @see https://developer.mozilla.org/en-US/docs/Web/API/Crypto/getRandomValues#typedarray\n const typedArray = new Uint8Array(1);\n crypto.getRandomValues(typedArray);\n return typedArray[0];\n };\n }\n } catch (_) {\n // some runtimes can crash invoking crypto\n // https://github.com/getsentry/sentry-javascript/issues/8935\n }\n\n // http://stackoverflow.com/questions/105034/how-to-create-a-guid-uuid-in-javascript/2117523#2117523\n // Concatenating the following numbers as strings results in '10000000100040008000100000000000'\n return (([1e7] ) + 1e3 + 4e3 + 8e3 + 1e11).replace(/[018]/g, c =>\n // eslint-disable-next-line no-bitwise\n ((c ) ^ ((getRandomByte() & 15) >> ((c ) / 4))).toString(16),\n );\n}\n\nfunction getFirstException(event) {\n return event.exception && event.exception.values ? event.exception.values[0] : undefined;\n}\n\n/**\n * Extracts either message or type+value from an event that can be used for user-facing logs\n * @returns event's description\n */\nfunction getEventDescription(event) {\n const { message, event_id: eventId } = event;\n if (message) {\n return message;\n }\n\n const firstException = getFirstException(event);\n if (firstException) {\n if (firstException.type && firstException.value) {\n return `${firstException.type}: ${firstException.value}`;\n }\n return firstException.type || firstException.value || eventId || '